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Devlog
First NPC update
April 26, 2026
by
balrogbob
#Update
First NPC update complete! This one took a while, but the groundwork for NPC's are in. multiple factions, hostile, neutral, and passive states, with a* pathfinding (2d as a stub atm) and procedural ge...
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NPC Update in progress
April 20, 2026
by
balrogbob
#Planned Feature
Ever play that other popular voxel game, back before villages, there was this really cool mod that added an almost sim city level of village management, NPCs, randomly spawning towns... It's called Mi...
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Tiny patch to actually save the player position
April 19, 2026
by
balrogbob
#Patch
Tiny patch to actually save the player position, not just changed blocks. You will now spawn back in where you last saved! (Autosaves on exit via menu as well)...
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Too many things, I forgot to keep a running changelog...
April 19, 2026
by
balrogbob
1
#PreRelease
More RT fixes, the water shaders is working, Massively tweaked the music system. The music now reacts to actions in the game, once some actions are programmed. Better biome music transitions, multiple...
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'Nother quick patch to fix RT/Hybrid RT modes
April 18, 2026
by
balrogbob
#PreRelease
Improved water! Refractive (simple) RT water, surface shader for raster! FIXED RT/FSR! Actually fully working, fixed the last "magic number" hack for speed. GI about 1/2 speed, but actually does up to...
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Quick patch to fix hybrid mode
April 18, 2026
by
balrogbob
#PreRelease
Just a quick patch to fix hybrid mode.. Forgot to enable the blend mode! You can now see the raster through the RT render, giving the best of both worlds!...
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Voxelumality 0.04-pre1
April 18, 2026
by
balrogbob
#PreRelease
Voxelumlity 0.04-pre1 Release This is a test build, but its stable enough and has enough new features that I'll drop it now so you dont have to wait a week for me to finish the water physics. Biome/wo...
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Voxelumality Version 0.03 - SOUND!!!
April 16, 2026
by
balrogbob
#Release
Version 0.03 -NID3 addition- Changelog AUDIO ADDED!!! No more silence in the backrooms, FEEL the BUZZ! Here's what's added for audio: **Realtime generated audio backend** The engine now has a built-in...
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Voxelumality Version 0.02
April 16, 2026
by
balrogbob
#Updates
Version 0.02 Changelog - Racing rays march through the arch What changed since the last release: **Raytracing cache and accumulator separation** Fixed a bug where turning or moving would clear both th...
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